ActRaiser is a Super Famicom game developed by Quintet and published by Enix in Japan on 16 December 1990. Masaya Hashimoto directed it, and Yuzo Koshiro composed the soundtrack. North America received it in November 1991 and Europe on 18 March 1993.
The game alternates side-scrolling action stages with god-game simulation, in which the player guides towns as they grow. Quintet reported 620,000 copies sold, 400,000 of them in Japan, and a sequel, ActRaiser 2, followed in 1993.
The Western releases are a notable case of localization: religious names and symbols were removed, and the balance between action and simulation was tuned differently for each region. The Wii Virtual Console version was the only Virtual Console release from the former Enix catalogue. In September 2021 the game returned as Actraiser Renaissance, a full remake with tower-defense segments and music re-recorded by Koshiro.12
Names and releases
| Region | Title on the box | Platform | Date | Publisher | Src |
|---|---|---|---|---|---|
| NA | ActRaiser | SNES | November 1991 | Enix | 1 |
| NA | ActRaiserVirtual Console | Wii | May 28, 2007 | Square Enix | 1 |
| JP | アクトレイザー | SNES | Dec 16, 1990 | Enix | 1 |
| EU | ActRaiser | SNES | Mar 18, 1993 | Enix | 1 |
| EU | ActRaiserMobile phone version with only the first three side-scrolling levels and no town-building | Other | Sep 1, 2004 | Macrospace | 1 |
| JP | アクトレイザーVirtual Console; delisted 31 January 2019 | Wii | Mar 20, 2007 | Square Enix | 1 |
| EU | ActRaiserVirtual Console | Wii | Apr 13, 2007 | Square Enix | 1 |
Also known as: アクトレイザー JP2
Box art by region

NA ActRaiser 
EU ActRaiser 
JP アクトレイザー
Box art © its publishers, shown to identify each release. Scans: libretro-thumbnails.
Version differences
-
CensorshipJPNA/EU
In Japan the hero is God and the villain is Satan; under Nintendo of America's content policy the Western releases call them 'The Master' and Tanzra.1
-
CensorshipJPNA/EU
Monster lairs marked with the Star of David in Japan were redrawn with other symbols abroad, and the Eye of Providence on the Kasandora pyramid appears only in the Japanese version.3
-
DifficultyJPNA
The North American action stages are easier (cheaper spells, non-lethal spike pits, more time), while the simulation stages are harder; the original Japanese action design returns as the unlockable 'Professional!' mode.1
Translations
-
English Official
Enix1991SNES · Japanese versionReleased · complete
Enix released an English localization for North America (1991) and Europe (1993), with the religious names changed.1
Reception
Quintet reported 620,000 copies sold: 400,000 in Japan, 180,000 in North America and 40,000 in Europe. Critics praised its mix of action and god-game simulation, and Electronic Gaming Monthly named it Best Music of 1993.1
In lists
Sources
Checked: 2026-10-13Text reviewed: 2026-10-13
Spotted a mistake? Write to atlas@old-games.net.