Solomon's Key: all version differences

6 documented differences between the releases of Solomon's Key, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryNES/FamicomArcadeFamicom (JP)Master System (JP)PC Engine (JP) Zipang
Gameplay10010
Content11001
Audio00100

Version differences

  • GameplayNES/Famicom

    The NES version shows a "GDV" (Game Deviation Value) on the game-over screen: a weighted rating based on levels cleared, items found, time and points.1

  • ContentNES/Famicom

    The NES version has 64 levels: 48 main levels in 12 constellation sets of four, each closed by a seal check, plus 15 secret levels and a final level. The ending changes slightly depending on which secret levels the player finds and clears.1

  • ContentArcade

    Some enemies, such as the Chimera, Wyvern and Slime, appear only in the arcade version.2

  • AudioFamicom (JP)

    The background music of the Famicom version is slightly longer than in the arcade game.2

  • GameplayMaster System (JP)

    The Master System port adds password continues and FM sound support, but has a smaller 11×15-tile playfield, no diagonal jumps and some different enemies.2

  • ContentPC Engine (JP) Zipang

    On the PC Engine the game became Zipang, a tie-in with the 1990 film of the same name, with redrawn art, altered characters and changed gameplay.2

Back to Solomon's Key

Sources

  1. 1en.wikipedia.org
  2. 2ja.wikipedia.org

Checked: 2026-10-13