Dragon Quest: all version differences

8 documented differences between the releases of Dragon Quest, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryNES (NA)GBC (NA)Famicom (JP)GBC Dragon Warrior I & IINES (NA) Rev 1
Title11000
Gameplay20100
Graphics10000
Text10010
Censorship10000
Bug fix00001

Version differences

  • TitleNES (NA)GBC (NA)

    In North America the game was called Dragon Warrior because the name Dragon Quest was trademarked by the tabletop role-playing game DragonQuest.1

  • GameplayNES (NA)

    The Famicom original saves progress with a 20-character password, while the North American cartridge uses battery-backed saves instead.2

  • GraphicsNES (NA)

    Dragon Warrior has larger sprites that turn to face the direction they move (the Japanese ones always face forward), proper coastlines on the map and a reworked title screen, bringing its look closer to Dragon Quest II and III.3

  • TextNES (NA)

    The English script used a mock-Elizabethan style ('Thy hit points have decreased'), gave spells one-word English names and renamed several places.1

  • CensorshipNES (NA)

    Risqué jokes and religious references were removed for North America; for example, the town's 'puff-puff' offer became a shop selling tomatoes.1

  • GameplayFamicom (JP)NES (NA)

    In the Japanese version the player chooses a direction before talking to someone, while Dragon Warrior simply uses the direction the hero is facing.3

  • TextGBC Dragon Warrior I & II

    The Game Boy Color remake dropped the Elizabethan English for a new translation (Dragonlord became DracoLord, Erdrick became Loto) and added quicksaves, a faster hero and bigger experience and gold rewards.1

  • Bug fixNES (NA) Rev 1

    The second US revision fixed a text error on the title screen and changed the battle message wording from 'Hits' to 'Hit Points'.3

Back to Dragon Quest

Sources

  1. 1en.wikipedia.org
  2. 2ja.wikipedia.org
  3. 3new.tcrf.net

Checked: 2026-10-13