Dragon Quest II: all version differences

6 documented differences between the releases of Dragon Quest II, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryFamicom (JP)NES (NA)Super FamicomGame Boy ColorMSXMobile (2014)
Gameplay111101
Censorship010000
Content000010

Version differences

  • GameplayFamicom (JP)NES (NA)

    The Japanese Famicom version saves with passwords, while the North American Dragon Warrior II uses a battery-backed save.1

  • CensorshipNES (NA)

    The North American localization uses old-fashioned English, adds an exclusive introduction showing the fall of Moonbrooke, and replaces the coffin-and-cross sprite for fallen characters with a ghost.1

  • GameplaySuper Famicom

    The Super Famicom remake fixes targeting so a character whose enemy dies attacks another one, adds a subplot about the cursed Prince of Cannock, and gives the final boss 1750 HP instead of 255 while removing his healing spell.1

  • GameplayGame Boy Color

    The Game Boy Color remake is easier than the NES game, adds quick saves, and renames Erdrick to Loto and Midenhall to Lorasia.1

  • ContentMSX

    The MSX version adds a "dangerous swimsuit" item that had been planned for the Famicom but cut; reviewers noted its choppy scrolling and slow menus.2

  • GameplayMobile (2014)

    The smartphone version caps all three characters at level 50 and changes some enemy groups and item locations.2

Back to Dragon Quest II

Sources

  1. 1en.wikipedia.org
  2. 2ja.wikipedia.org

Checked: 2026-10-13