Castlevania III: Dracula's Curse: all version differences
7 documented differences between the releases of Castlevania III: Dracula's Curse, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | Famicom (JP) | NES (NA/EU) |
|---|---|---|
| Audio | 1 | 1 |
| Difficulty | 0 | 1 |
| Gameplay | 1 | 1 |
| Censorship | 0 | 1 |
| Graphics | 1 | 0 |
| Text | 1 | 1 |
Version differences
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AudioFamicom (JP)NES (NA/EU)
The Famicom cartridge uses Konami's VRC6 chip, adding two pulse channels and a sawtooth channel. The Western cartridges use Nintendo's MMC5 instead, so the soundtrack was rearranged for the console's standard five channels.1
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DifficultyNES (NA/EU)
The Western versions are harder overall: several enemies hit harder, damage grows as the game goes on, and losing to the final bosses sends the player back to the start of the stage.2
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GameplayFamicom (JP)
In the Japanese version Grant attacks by throwing daggers, while in the Western releases he stabs with a short dagger at close range.1
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CensorshipNES (NA/EU)
For the Western releases some enemy nudity was covered up, religious imagery was toned down and some enemy sprites were redrawn; for example, the ghoul rabbits became hunchbacks.2
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GraphicsFamicom (JP)
Several stage backgrounds and color schemes differ, and the Famicom version has background effects that the NES releases lack.1
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TextFamicom (JP)NES (NA/EU)
The hero is called Ralph C. Belmondo in Japan and Trevor Belmont in the West, and the Western versions use a blackletter-style font.2
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GameplayNES (NA/EU)
Only the Western versions respond to special name entries, such as HELP ME for ten lives, starting with any partner, or the harder second quest.1
Sources
Checked: 2026-10-13