Wild Gunman: all version differences
4 documented differences between the releases of Wild Gunman, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | Arcade (1974) | NES/Famicom | Famicom (JP) | NES | Wii U Virtual Console |
|---|---|---|---|---|---|
| Graphics | 1 | 1 | 0 | 0 | 0 |
| Content | 1 | 1 | 0 | 0 | 0 |
| Gameplay | 0 | 0 | 1 | 1 | 1 |
Version differences
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GraphicsArcade (1974)NES/Famicom
The 1974 arcade machine showed filmed footage of real actors, shot around Kyoto and at Nara Dreamland. The Famicom and NES game replaces it with cartoon-style sprites.1
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ContentArcade (1974)NES/Famicom
The arcade original has five gunslinger opponents. The console game instead offers three modes: one outlaw (Game A), two outlaws (Game B) and a whole gang in saloon windows (Game C).1
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GameplayFamicom (JP)NES
Japanese players used the Famicom Beam Gun, a plastic revolver modeled on the Colt Single Action Army and sold with a holster belt; in North America the game used the NES Zapper.1
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GameplayWii U Virtual Console
The Wii U Virtual Console release uses the Wii Remote pointer instead of a light gun.1
Sources
Checked: 2026-10-13