Super Mario Bros. 3: all version differences

6 documented differences between the releases of Super Mario Bros. 3, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryNES (NA)NES (EU)Super Mario All-StarsSuper Mario Advance 4
Difficulty1100
Gameplay1000
Graphics1010
Content0001

Version differences

  • DifficultyNES (NA)

    In the Japanese version any hit returns Mario to his small form; in the US version, a hit while in Fire, Raccoon, Tanooki, Frog or Hammer form only drops him to Super Mario.1

  • GameplayNES (NA)

    The US version removes the boat after a warp-zone arrival, fixing a bug that could leave the player stranded at sea.1

  • GraphicsNES (NA)

    Castle interiors use three pillars in the Japanese version and two in the US version, and some screen transitions were changed.1

  • DifficultyNES (EU)

    The PAL version differs from the North American one in difficulty.2

  • GraphicsSuper Mario All-Stars

    The 1993 Super NES compilation Super Mario All-Stars remakes the game with updated 16-bit graphics and sound.3

  • ContentSuper Mario Advance 4

    The Game Boy Advance version, Super Mario Advance 4, supports the Nintendo e-Reader, which unlocks extra levels and power-ups from cards.3

Back to Super Mario Bros. 3

Sources

  1. 1ja.wikipedia.org
  2. 2ru.wikipedia.org
  3. 3en.wikipedia.org

Checked: 2026-10-13