Metal Gear Solid: all version differences
5 documented differences between the releases of Metal Gear Solid, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | PS1 (NA) | PS1 (EU) | Integral (JP) | PC 2000 | Western versions |
|---|---|---|---|---|---|
| Content | 1 | 0 | 1 | 1 | 1 |
| Audio | 0 | 1 | 0 | 0 | 0 |
Version differences
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ContentPS1 (NA)
The North American release added a selectable difficulty level, an alternate tuxedo outfit and a demo theater mode; Jeremy Blaustein wrote the English script.1
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AudioPS1 (EU)
The European release was dubbed into English, French, Italian and German, and a Spanish dub followed a few months later.1
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ContentIntegral (JP)
Integral replaced the Japanese voices with the English dub and added a Very Easy mode, Meryl's alternate sneaking suit, a first-person view, a Codec frequency with developer commentary and a third disc of 300 VR missions.1
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ContentPC 2000
The Windows port fit on two discs, dropped the Psycho Mantis controller-vibration scene, the commentary Codec frequency and Meryl's alternate suit, and added quicksaves and all 300 VR missions.1
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ContentWestern versions
Psycho Mantis's memory-card lines about Snatcher and Policenauts were cut in the West because those games had not been released there; the Master Collection lets players create a virtual memory card to trigger them.1
Sources
Checked: 2026-10-13