Final Fantasy VII: all version differences

6 documented differences between the releases of Final Fantasy VII, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryPS1 (NA/EU)International (JP)PS1 (NA)PC 1998PC 2013 (JP)Steam (current)
Content110000
Difficulty100000
Text001100
Audio000100
Gameplay000011

Version differences

  • ContentPS1 (NA/EU)International (JP)

    The Western release and the Japanese International edition add boss fights against the Weapons, extra flashbacks to Cloud's past, world-map markers, a faster Materia menu and fewer random encounters.1

  • DifficultyPS1 (NA/EU)

    Enemy health was lowered in the Western versions, and some Enemy Skill spells were weakened.2

  • TextPS1 (NA)PC 1998

    The English script, handled by a single translator, was criticized for awkward wording; Aerith became 'Aeris' because of poor communication between the localization and QA teams.1

  • AudioPC 1998

    Square's Costa Mesa team largely rewrote the game for the 1998 Windows port, and Yamaha converted nearly 100 music tracks to the XG MIDI format.1

  • GameplayPC 2013 (JP)

    The 2013 Japanese PC release added a high-speed mode, a no-random-encounters mode and a max-stats command that the Western PC version lacked.1

  • GameplaySteam (current)

    The current Steam edition is an upgraded build with a 3x speed mode, an option to switch off random encounters, a battle enhancement mode and autosave.3

Back to Final Fantasy VII

Sources

  1. 1en.wikipedia.org
  2. 2ja.wikipedia.org
  3. 3store.steampowered.com

Checked: 2026-10-13