Crash Bandicoot 2: Cortex Strikes Back: all version differences

6 documented differences between the releases of Crash Bandicoot 2: Cortex Strikes Back, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryPS1 (EU)PS1 (JP)
Text11
Gameplay11
Censorship01
Audio01

Version differences

  • TextPS1 (EU)

    The PAL version adds a language menu on the title screen (English, French, German, Spanish and Italian) with full dubbing, and fixes the leftover boss name "Taz Tiger" in the US pause menu to "Tiny".1

  • GameplayPS1 (EU)

    Retimed to 25 fps for PAL, Crash runs a little faster and jumps higher, TNT fuses are shorter, some lab assistants are easier to get past, and a wider bodyslam stops you getting stuck in stacks of locked crates.1

  • CensorshipPS1 (JP)

    The Japanese version replaced Crash's crushed death animation because it resembled the 1997 Kobe murders.2

  • TextPS1 (JP)

    In Japan crystals become Power Stones, Aku Aku's tutorial is voiced with facial animation instead of text, TNT crates show a bomb picture and Nitro is spelled in katakana.1

  • AudioPS1 (JP)

    The Japanese version plays the Japan-only theme song クラッシュ万事休す at startup, and a hidden code unlocks its music video.2

  • GameplayPS1 (JP)

    Only the Japanese version supports DualShock vibration; it was reportedly planned for the West but removed at Sony's request.1

Back to Crash Bandicoot 2: Cortex Strikes Back

Sources

  1. 1tcrf.net
  2. 2ja.wikipedia.org

Checked: 2026-10-13