Zelda II: The Adventure of Link: all version differences
6 documented differences between the releases of Zelda II: The Adventure of Link, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | NES |
|---|---|
| Audio | 1 |
| Gameplay | 1 |
| Graphics | 1 |
| Content | 1 |
| Text | 1 |
| Difficulty | 1 |
Version differences
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AudioNES
The opening theme and the regular battle theme were changed in the NES version.1
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GameplayNES
On the Disk System all three attributes cost the same amount of experience, and saving keeps every attribute only at the level of the lowest one; the NES version gives each attribute its own cost and drops that rule.2
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GraphicsNES
On the Disk System palaces are only gray or green; on the NES each palace has its own color, and the overworld enemy icons were redrawn.2
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ContentNES
The fifth palace boss was replaced with a new knight swinging a ball and chain, and Volvagia was renamed Barba.1
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TextNES
The NES game over screen shows Ganon's silhouette with "Game Over / Return of Ganon" instead of a plain black "Return of Ganon / The End" screen.2
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DifficultyNES
Some enemies were changed or repositioned in the overseas version and made generally tougher.1
Sources
Checked: 2026-10-13