The Legend of Zelda: Link's Awakening: all version differences
5 documented differences between the releases of The Legend of Zelda: Link's Awakening, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | DX (GBC) | Switch remake (2019) |
|---|---|---|
| Graphics | 1 | 1 |
| Content | 2 | 0 |
| Bug fix | 1 | 0 |
Version differences
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GraphicsDX (GBC)
Link's Awakening DX is in full colour but still runs on the original monochrome Game Boy.1
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ContentDX (GBC)
DX adds an optional colour dungeon, open only on colour hardware; its reward is a red tunic (more attack) or a blue tunic (more defence).1
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ContentDX (GBC)
DX adds a camera shop where Link can be photographed 12 times, and the pictures can be printed on the Game Boy Printer; the 3DS Virtual Console release has no printing.2
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Bug fixDX (GBC)
DX also changes some items, hints and dialogue, adds boss hints and fixes bugs from the original.2
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GraphicsSwitch remake (2019)
Grezzo's 2019 Switch remake rebuilds the island in diorama-style 3D with smooth scrolling, adds a hard mode and replaces the photographer with Dampé's tile-based dungeon builder.2
Sources
Checked: 2026-10-13