The Legend of Zelda: Link's Awakening: all version differences

5 documented differences between the releases of The Legend of Zelda: Link's Awakening, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryDX (GBC)Switch remake (2019)
Graphics11
Content20
Bug fix10

Version differences

  • GraphicsDX (GBC)

    Link's Awakening DX is in full colour but still runs on the original monochrome Game Boy.1

  • ContentDX (GBC)

    DX adds an optional colour dungeon, open only on colour hardware; its reward is a red tunic (more attack) or a blue tunic (more defence).1

  • ContentDX (GBC)

    DX adds a camera shop where Link can be photographed 12 times, and the pictures can be printed on the Game Boy Printer; the 3DS Virtual Console release has no printing.2

  • Bug fixDX (GBC)

    DX also changes some items, hints and dialogue, adds boss hints and fixes bugs from the original.2

  • GraphicsSwitch remake (2019)

    Grezzo's 2019 Switch remake rebuilds the island in diorama-style 3D with smooth scrolling, adds a hard mode and replaces the photographer with Dampé's tile-based dungeon builder.2

Back to The Legend of Zelda: Link's Awakening

Sources

  1. 1en.wikipedia.org
  2. 2ja.wikipedia.org

Checked: 2026-10-13