Prince of Persia: all version differences
6 documented differences between the releases of Prince of Persia, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | SNES | PC-98 | X68000 | Mac | Sega CD | FM Towns | DOS 1.3 | DOS 1.4 |
|---|---|---|---|---|---|---|---|---|
| Gameplay | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Graphics | 0 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| Audio | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 |
Version differences
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GameplaySNES
The SNES version is heavily reworked: 20 levels instead of 12, new traps and enemies, altered maps, new music, password saves and a two-hour time limit instead of one hour.1
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GraphicsPC-98
The PC-9801 version uses the computer's high resolution for more detailed graphics within a 7-color limit and has its own final boss.1
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GraphicsPC-98X68000Mac
For the Japanese computer ports, Arsys Software and Riverhillsoft redesigned the Prince with the turban and vest that later appeared in the Macintosh version and in later Broderbund games.2
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AudioSega CD
The Mega-CD/Sega CD version is based on the PC-98 version and adds cutscenes, voice acting and CD audio music.1
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AudioFM Towns
The FM Towns version adds a CD audio soundtrack.2
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GraphicsDOS 1.3DOS 1.4
DOS version 1.3 changed the wall colors in some levels and added a setup program; version 1.4 limited sound to Sound Blaster or PC speaker and graphics to VGA or better.2
Sources
Checked: 2026-10-13