Vectorman

Genesis, Wii, Windows, iOS +31995

  1. JP—
  2. NA1995
  3. EU1995
  4. RU—

Vectorman was released under the same name in North America and Europe and never had a Japanese Genesis release. The easiest legal way to play it today is the SEGA Mega Drive app in Nintendo Switch Online + Expansion Pack.

Vectorman is a run-and-gun platformer developed by BlueSky Software and published by Sega. It came out in North America on 24 October 1995, with the European release following on 30 November 1995. Jon Holland composed the music.

The project began as a 3D tech demo by tools programmer Karl Robillard, inspired by Amiga vector-ball demos. The hero's body is built from 23 separate sprites that move together, a technique Sega called Vector Piece Animation.

The game never came out on the Japanese Mega Drive; it first reached Japan more than five years later in the Sega Smash Pack for Windows. Later re-releases include the Wii Virtual Console, Steam, Sega Forever, the Sega Genesis Mini and Nintendo Switch Online. A sequel, Vectorman 2, followed in 1996, while several attempts at Vectorman 3 were cancelled.1

Names and releases

RegionTitle on the boxPlatformDatePublisherSrc
NA Vectorman Genesis Oct 24, 1995 Sega 1
EU Vectorman Genesis Nov 30, 1995 Sega 1
WW VectormanVirtual Console Wii 2008 Sega 1
WW VectormanSteam Windows 2010 Sega 1
WW VectormanSega Forever iOS 2018 Sega 1
WW —Sega Genesis Mini built-in title Other 2019 Sega 1
WW VectormanNintendo Switch Online + Expansion Pack Switch Nov 27, 2024 Nintendo 1

Box art by region

  • Vectorman box art, North America release
    NA Vectorman
  • Vectorman box art, Europe release
    EU Vectorman

Box art © its publishers, shown to identify each release. Scans: libretro-thumbnails.

Version differences

  • ContentDevelopment

    A stage built around a wicker rocket riding on a track was cut during development.1

Where to play legally today

  • Nintendo Switch Online Subscription

    Vectorman (SEGA Mega Drive - Nintendo Switch Online)

    Mega Drive/Genesis version

    Checked: 2026-10-132ec.nintendo.com

Reception

It was critically acclaimed (CVG 96/100, Game Informer 9/10), and both EGM and GamePro named it the best Genesis game of 1995. Backed by a $12 million marketing budget, it sold about 500,000 copies in the US by the end of 1995.1

Sources

  1. 1en.wikipedia.org
  2. 2ec.nintendo.com

Checked: 2026-10-13Text reviewed: 2026-10-13

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