Star Force: all version differences
6 documented differences between the releases of Star Force, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | Famicom (Hudson) | NES (Tecmo) | Famicom (caravan cartridge) |
|---|---|---|---|
| Content | 1 | 1 | 1 |
| Gameplay | 0 | 1 | 0 |
| Bug fix | 1 | 1 | 0 |
Version differences
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ContentFamicom (Hudson)
Hudson's Famicom port puts fewer enemies and bullets on screen at once, which makes it easier than the arcade game.1
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GameplayNES (Tecmo)
Tecmo's NES version has different graphics, music, controls and gameplay, and stays closer to the arcade game, including the one-million-point bonus effect.2
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Bug fixNES (Tecmo)
The NES version fixes bugs such as a Japanese-version exploit where enemies stopped appearing if you did not shoot, which arguably makes it harder.2
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ContentNES (Tecmo)
After the Omega stage, the NES version shows a Tecmo logo announcing Super Star Force and then repeats the Infinity stage at the same difficulty.2
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Bug fixFamicom (Hudson)
On the Famicom, losing a ship while holding 128 or more lives ends the game because of a binary counter limit.1
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ContentFamicom (caravan cartridge)
A not-for-sale cartridge made for Hudson's caravan tournament is a special edition in which the enemies on screen are almost all of one type.1
Sources
Checked: 2026-10-13