Quake: all version differences
6 documented differences between the releases of Quake, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | Saturn | Nintendo 64 | v1.07 and later | v1.08 (DOS) | 2021 enhanced edition |
|---|---|---|---|---|---|
| Gameplay | 1 | 0 | 0 | 1 | 1 |
| Graphics | 0 | 1 | 1 | 0 | 0 |
| Content | 0 | 0 | 0 | 0 | 1 |
Version differences
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GameplaySaturn
The Saturn port by Lobotomy Software has no multiplayer, and its levels were rebuilt to ease the load on the CPU; the real-time lighting it added was praised.1
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GraphicsNintendo 64
On Nintendo 64 the environments are simpler and the lighting is pre-rendered; deathmatch suffered from frame-rate drops, and critics felt it should have supported four players.1
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Graphicsv1.07 and later
Starting with version 1.07, first shipped with Scourge of Armagon, the brown fade behind the menu was removed for performance reasons.2
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Gameplayv1.08 (DOS)
DOS version 1.08, bundled with Dissolution of Eternity, crashes without a sound card or with a misconfigured BLASTER variable, while earlier versions only showed a warning.2
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Content2021 enhanced edition
Today's Steam and GOG edition includes both the original and the enhanced version, the two 1997 mission packs, and the MachineGames episodes Dimension of the Past, Dimension of the Machine and Dawn of the Machine.3
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Gameplay2021 enhanced edition
The enhanced version supports up to 8 players online and 4-player local split-screen, including 4-player co-op.4
Sources
Checked: 2026-10-13