Mortal Kombat II: all version differences
6 documented differences between the releases of Mortal Kombat II, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | SNES | SNES (JP) | Game Boy | Game Gear | Master System | Genesis | Arcade rev. 3.1 |
|---|---|---|---|---|---|---|---|
| Censorship | 1 | 1 | 0 | 0 | 0 | 0 | 0 |
| Content | 0 | 0 | 1 | 1 | 1 | 0 | 1 |
| Gameplay | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
Version differences
-
CensorshipSNES
Unlike the censored SNES port of the first game, the SNES version of Mortal Kombat II kept blood and Fatalities, with only a warning label on the box.1
-
CensorshipSNES (JP)
The Japanese SNES release has green blood and shows the lethal Fatalities in black and white.1
-
ContentGame Boy
The Game Boy version has only 8 of the 12 fighters and 3 of the 10 arenas, no blood, and one Fatality per character plus a Babality.1
-
ContentGame GearMaster System
The Game Gear and Master System versions are close to the Game Boy port but in color and with Kintaro added; blood is reduced and some Fatalities are simplified.1
-
GameplayGenesis
The Genesis version keeps all blood and Fatalities without a cheat code, has its own Easter eggs and victory poses, and supports the Sega Activator.1
-
ContentArcade rev. 3.1
The final arcade revision 3.1 added more blood, the Dead Pool stage Fatality, the hidden fighter Noob Saibot and smarter CPU opponents, and fixed several exploits from earlier revisions.2
Sources
Checked: 2026-10-13