Thexder: all version differences

4 documented differences between the releases of Thexder, each with a source. Back to the main page for names, releases and where to play.

Category × version

CategoryFamicomMS-DOS (Sierra)PC-8801
Gameplay100
Content100
Difficulty010
Audio001

Version differences

  • GameplayFamicom

    In Square's Famicom version the robot fires bursts of three round bullets instead of auto-aiming lasers, so enemies are harder to hit, but firing no longer costs energy.1

  • ContentFamicom

    The Famicom version drops the increase in maximum energy and has 99 levels made from a repeating five-level cycle.1

  • DifficultyMS-DOS (Sierra)

    In Sierra's PC version some enemies restore 2% energy instead of 8%, touching enemies without the shield drains energy faster, and some hidden bonus characters are in different places.1

  • AudioPC-8801

    The PC-8801 original plays its music on FM sound and scrolls smoothly in eight directions by redrawing only the parts of the map that change.1

Back to Thexder

Sources

  1. 1ja.wikipedia.org

Checked: 2026-10-13