1942: all version differences
4 documented differences between the releases of 1942, each with a source. Back to the main page for names, releases and where to play.
Category × version
| Category | Famicom/NES | MSX | MSX2 | Commodore 64 |
|---|---|---|---|---|
| Graphics | 1 | 1 | 0 | 0 |
| Audio | 0 | 0 | 1 | 1 |
Version differences
-
GraphicsFamicom/NES
The Famicom version has rougher backgrounds and different POW colors, and pressing fire sometimes plays the shot sound without firing a bullet.1
-
GraphicsMSX
The MSX version scrolls in 8-dot steps, uses single-color characters, and its large bomber boss only moves forward and back.1
-
AudioMSX2
The MSX2 version flickers heavily when many characters are on screen, and its music stops whenever a sound effect plays.1
-
AudioCommodore 64
Mark Cooksey's Commodore 64 music is based on the main theme of Ron Goodwin's 633 Squadron score.2
Sources
Checked: 2026-10-13